Managing projects

Projects are how your work is organised on Vulkos. Each one holds its own files, config, and run history. You manage them all from the dashboard.

Creating a project#

Start a new project from the dashboard. You can begin from a template — a small design that already builds end to end — or from a blank project seeded with the standard src/, tb/, and config.json structure so you can write immediately.

  • Templates are the fastest way to see a full run and learn the workflow.
  • Blank projects give you a clean start for your own design.

Organising & duplicating#

Your projects are listed on the dashboard, most recently updated first, with a search box once you have a few. Duplicating a project is handy when you want to try a variation — a different clock target or floorplan — without disturbing a version that already works.

Deleting a project#

Deleting is permanent

Removing a project deletes its files and run history for good — there's no undo. If a result matters, download it first. Run outputs also age out on their own over time; see Storage & retention.

To revisit and compare past builds within a project, see Run history.