Managing projects
Projects are how your work is organised on Vulkos. Each one holds its own files, config, and run history. You manage them all from the dashboard.
Creating a project#
Start a new project from the dashboard. You can begin from a template — a small design that already builds end to end — or from a blank project seeded with the standard src/, tb/, and config.json structure so you can write immediately.
- Templates are the fastest way to see a full run and learn the workflow.
- Blank projects give you a clean start for your own design.
Organising & duplicating#
Your projects are listed on the dashboard, most recently updated first, with a search box once you have a few. Duplicating a project is handy when you want to try a variation — a different clock target or floorplan — without disturbing a version that already works.
Deleting a project#
Deleting is permanent
Removing a project deletes its files and run history for good — there's no undo. If a result matters, download it first. Run outputs also age out on their own over time; see Storage & retention.To revisit and compare past builds within a project, see Run history.